Nvidia Launches DLSS 3.5, Offering Ray-Tracing Quality for All RTX Graphics Cards

Nvidia Launches DLSS 3.5, Offering Ray-Tracing Quality for All RTX Graphics Cards

Nvidia has recently announced the launch of DLSS 3.5, a major upgrade to its Deep Learning Super Sampling (DLSS) technology. DLSS is a revolutionary technology that uses artificial intelligence to improve the performance and image quality of games running on Nvidia RTX graphics cards. With the launch of DLSS 3.5, Nvidia is now offering ray-tracing quality for all RTX graphics cards.

DLSS 3.5 is a significant upgrade from its predecessor, DLSS 2.0. It offers up to 50% better performance in games that support ray-tracing, while also delivering improved image quality. This means that gamers can now enjoy ray-tracing quality graphics without sacrificing performance.

The new DLSS 3.5 also offers improved anti-aliasing, which helps to reduce jagged edges and improve image clarity. It also supports up to 8K resolution, making it ideal for gamers who want to take advantage of the latest high-resolution displays.

Nvidia has also announced that it will be releasing a new version of its GeForce Experience software, which will enable gamers to easily enable and customize DLSS 3.5 settings. This will make it easier for gamers to get the most out of their RTX graphics cards.

Overall, the launch of DLSS 3.5 is a major milestone for Nvidia and its RTX graphics cards. It offers improved performance and image quality, while also making ray-tracing quality graphics available to all RTX graphics cards. This is sure to be a major boon for gamers who want to take advantage of the latest graphical technologies without sacrificing performance.