Todd Howard Describes Starfield Development as "Very, Very Slow" Due to COVID and Working From Home

Todd Howard Describes Starfield Development as “Very, Very Slow” Due to COVID and Working From Home

The gaming industry has been hit hard by the COVID-19 pandemic, and one of the most high-profile developers, Todd Howard of Bethesda Game Studios, recently revealed that development on the upcoming sci-fi RPG Starfield has been “very, very slow” due to the pandemic. Howard made the comments during a recent interview with IGN, where he discussed the challenges of developing a game while working from home.

Howard explained that the pandemic has had a major impact on the development of Starfield, which is set to be Bethesda’s first new IP in 25 years. He said that the team has had to adjust to working from home, which has led to slower progress than usual. He also noted that the team has had to adjust to the new reality of remote work, which has led to some “unexpected” issues.

Howard went on to explain that the team has had to adjust their workflow and processes in order to accommodate remote work. He said that the team has had to become more organized and efficient in order to make sure that everyone is on the same page. He also noted that the team has had to become more creative in order to keep morale up and ensure that everyone is still motivated.

Despite the challenges posed by the pandemic, Howard is still optimistic about the future of Starfield. He said that the team is still making progress and that he expects the game to be released sometime in 2021. He also noted that he is confident that the game will be a success when it finally does launch.

The gaming industry has been hit hard by the pandemic, and it’s clear that developers like Todd Howard are having to adjust their workflow in order to accommodate remote work. Despite the challenges posed by the pandemic, Howard is still optimistic about the future of Starfield and is confident that it will be a success when it finally does launch.