Bethesda Developers Forced to Make Starfield Enemy Ship AI “Extremely Limited”
Bethesda developers have recently been forced to make the enemy ship AI for their upcoming game, Starfield, “extremely limited”. This has caused some controversy among gamers, who are concerned that the game may be too easy and lack the challenge that they expect from a Bethesda title.
The decision to limit the AI was made due to the fact that the game is being developed for multiple platforms, including Xbox One, PlayStation 4, and PC. Each platform has its own set of hardware requirements, and Bethesda felt that the AI would need to be limited in order to ensure that the game could run properly on all platforms.
The decision has been met with some criticism from gamers, who feel that the game will be too easy and lack the challenge that they have come to expect from Bethesda titles. However, Bethesda has stated that they are confident that the game will still offer a challenging experience, despite the limited AI.
In addition to limiting the AI, Bethesda has also implemented a number of other features to ensure that the game is still challenging. These include an adaptive difficulty system, which will adjust the difficulty of the game based on the player’s performance. This should ensure that even inexperienced players can still enjoy the game, while experienced players will still find it challenging.
Overall, while some gamers may be disappointed with the limited AI in Starfield, Bethesda has taken steps to ensure that the game will still offer a challenging experience. With an adaptive difficulty system and other features, Bethesda is confident that Starfield will still provide a rewarding experience for all types of players.