Roadhog Receives New Ability in Overwatch 2 Rework
Roadhog, the beloved tank hero from Overwatch, is receiving a major rework in Overwatch 2. The rework will give Roadhog a new ability called Take A Breather. This ability will allow Roadhog to heal himself while also providing a brief period of invulnerability.
Take A Breather is a passive ability that will be triggered when Roadhog takes damage. When activated, Roadhog will be able to heal himself for a significant amount of health over a short period of time. During this time, Roadhog will also be invulnerable to all damage and crowd control effects. This will allow him to escape dangerous situations or to survive an otherwise lethal attack.
The new ability will also provide Roadhog with a much needed boost in survivability. His current kit is heavily reliant on his Chain Hook ability, which can be easily countered by opponents. Take A Breather will give Roadhog an additional tool to stay alive in fights and to maintain pressure on the enemy team.
The new ability will also change the way players use Roadhog. Players will now have to be more mindful of when they use their Chain Hook, as they will need to save it for when they need to escape or to secure a kill. This will make Roadhog a much more versatile hero, as he can now be used in a variety of different ways depending on the situation.
Overall, the new Take A Breather ability is a welcome addition to Roadhog’s kit. It will give him much needed survivability and versatility, allowing him to be used in a variety of different ways. The rework should make Roadhog a much more viable hero in Overwatch 2, and it will be interesting to see how players use the new ability when the game launches.