Sam Lake Discusses Alan Wake 2’s Nearly Cut Best Scene
Sam Lake, the creative director of Remedy Entertainment, recently discussed the nearly cut best scene from Alan Wake 2. In an interview with IGN, Lake revealed that the scene was originally intended to be the climax of the game, but was ultimately cut due to time constraints.
The scene in question takes place in the game’s climax, where Alan Wake is confronted by his evil doppelganger, Mr. Scratch. In the scene, Alan is able to confront his dark side and ultimately defeat it. Lake revealed that the scene was incredibly difficult to create due to its complexity, and that it was ultimately cut due to time constraints.
Despite the scene being cut, Lake believes that it still has a place in the game. He believes that the scene was important to the overall story of Alan Wake and that it would have been a powerful moment for players. He also believes that the scene could still be used in a future Alan Wake game, as it is still relevant to the story.
Overall, Sam Lake’s discussion of the nearly cut best scene from Alan Wake 2 is an interesting look into the development process of a video game. It shows how difficult it can be to create a compelling story and how time constraints can sometimes force developers to make difficult decisions. It also shows how important it is for developers to think about the long-term implications of their decisions, as some scenes may be cut but still remain relevant to the story.